Game MODES
Below is a list of different ways to play BattleZone Tactics.
We encourage players to be creative and develop their own game modes.
We encourage players to be creative and develop their own game modes.
DEFAULT
Basic game mode included in the box.
Win Condition: most Victory Points
Game rules:
- 2x random unit Battle Decks (12 cards each)
- 3x player known missions revealed at end
- fixed campaign deck (1a,1b,1c, 2a, 2b, etc)
Win Condition: most Victory Points
Game rules:
- 2x random unit Battle Decks (12 cards each)
- 3x player known missions revealed at end
- fixed campaign deck (1a,1b,1c, 2a, 2b, etc)
CAPTURE THE FLAG
Objective game mode - no victory points.
Win Condition: capture 2/3 territories on an opponents region.
Game rules:
Both players are assigned 1 unique region to defend. (1, 2, 3 or 4)
- 2x crafted unit Battle Decks (12 cards each)
- random shuffled campaign deck
Win Condition: capture 2/3 territories on an opponents region.
Game rules:
Both players are assigned 1 unique region to defend. (1, 2, 3 or 4)
- 2x crafted unit Battle Decks (12 cards each)
- random shuffled campaign deck
MISSION
Players only score Victory Points from completing Missions.
Win Condition: most Mission victory points
Game rules:
- 2x random unit Battle Decks (12 cards each)
- both players compete for all 10 possible missions
- fixed campaign deck (1a,1b,1c, 2a, 2b, etc)
Win Condition: most Mission victory points
Game rules:
- 2x random unit Battle Decks (12 cards each)
- both players compete for all 10 possible missions
- fixed campaign deck (1a,1b,1c, 2a, 2b, etc)
ARCADE
High chance gameplay with full random setup. Best for all ages.
Win Condition: most victory points
Game rules:
- 1x 30 unit card Battle Deck (use all units)
- 3x random hidden Missions
- random shuffled campaign deck
Win Condition: most victory points
Game rules:
- 1x 30 unit card Battle Deck (use all units)
- 3x random hidden Missions
- random shuffled campaign deck